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"Tactics of the Arcane: A Conservative Approach" By S. Hlaemitore

1st Edition, printed 67 AR.

Introduction

A grasp on the arcane weave can often leave an apprentice or young innatist overwhealmed by the potential power they can bear host to, and the expectations of those around them. Favoring more powerful spells over tactics and technique can be a grievious mistake, as I discovered myself. The spells of higher circles are often unstable when newly learnt, as one cannot control the flow of the weave. They also sap energy to a high accord. This could leave you in dire straits if, for example, you lose connection to the planes of nature whilst hosting a summoned animal on the mortal realm. The creatures are not entirely sentient, either, and it is difficult to give them precise commands whilst your focus is split between spells.

Conjuration & Tactical Application

A spell within the third circle and another within the first will be your saving grace for the issue mentioned in the introduction; stinking cloud, and an aligned protection ward. Use the latter to ward yourself and your companion from your own spells. (Alternatively, use the fifth circle abjuration of Lesser Mind Blank) The toxic cloud is a conjuration that draws upon all the stench of blood and ichor in a region, and makes it into a foul and overwhealming plume. The noxious fumes cause severe disorientation, and are extremely effective on all manner of creatures, particularly foul harpies. Practice this spell in a large space before using it on the field to make sure you, nor your summoned companion, do not fall foul of the fumes. Strategic positioning is necessary for the use of this spell; when your opponent has scaled the diameter of the cloud, rush around to the far side so they must scale it again to reach you, making it more likely they fall under the influence again. You can allow your conjured or sentient companion to do most of the work hereon. Do not let your attention lapse, though. If a foe is not afflicted by the spell, they may escape the cloud. Exercise those legs, and be ready to run at a split second's alert.

On Conservative Evocation

Pace yourself, and keep to the lower circles as much as possible while you study the rune patterns of spells for higher circles. There is no need to show off; that can be saved for public performances. Common sense and a mind set on strategy prevail. Efficiency, and the safety of your companions is key. This may come to mean that you are not flinging fire missiles every step of the way; and indeed, using evocation whilst working in a group is toeing a fine line. Often, the sudden sting of the arcane on your foe's form will draw attention to you, and you could find yourself encircled within an instant. If your opponents are still capable of unhindered movement, it will take excessive evocation to bring a mere few down, tiring you too quickly. Try to halt them in their stead by way of stunning, dazzling, or confusing, and rely on your companionship where possible to apply brute force. It is best to reserve evocation spells for emergencies, long fights, or for use in your own time. It is simply too difficult to gauge the power of unstable and malicious energy, and whether it will be effective. As well, in the heat of battle, one can neglect to aim carefully, resulting in unfavorable accidents.

The Art of Nothingness

Illusion is a friend you should oft keep at hand; whether it be for swift travel on foot or for when your conjured companion's connection to the material plane falters. You can be your own scout with invisibility spells recited, and enhastenment charms conjured about your heels. It can also be to your advantage to watch on quietly while a conjured companion engages an unfamiliar enemy; you can take time to imbue and heal your conjuration whilst watching the fight ensue. This gives one the chance to note tactics, unusual combat movements, spells, and innate abilities that the opponent might have. Keeping track of this will be a blessing to yourself and those you travel with in future.

A Short-Lived Romance

A few students have mentioned that upon attaining the ninth circle of magic, they are at a loss for what to do thereon. Focussing entirely on your grab for power, out of want, and not need, will leave you in this state. Try to keep a side profession or hobby; something simple. Run an apothecary. Learn to tell fortunes. Open a restaurant. Practice painting or sculpting. Study animals, plants, ruins, caves, gods, planes, languages. Make books. Make tapestries. Make others happy. Remaining grounded to more traditional means can keep your mind active, and halt an onset of sloth. Most importantly, remember that you are only mortal. Simply because you can bring mountains crashing down and conjure up walls of flame does not make you any more important than the farmer who sows the grain for your bread, or the tailor who sews your boots that you may travel far and wide. Listen to, respect and understand the opinions, ways and means of others, rather than pit them at war with your own. It will enrich you as a person, and perhaps even sate your desire for knowledge. That is more important than power, isn't it?