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We've recently seen the beginning of a large scale reimagining of many of the monsters and enemies that populate the server.


In many cases this is being done to improve game-play, both in addressing old issues raised by members of the community, but also in adapting and replacing many of the creatures in line with changes to the module over the last decade, and to reflect the ongoing narrative of the server.


With many new forms of undead, ogres and a host of other creatures we've already seen significant input on this project, and the gradual impact of these changes should now become noticable to many of our players.



Dungeons are finding themselves with new new powers at play, and old forces are bolstering their numbers with new and unexpected allies.