Dunmarle_8.png

Across the frozen wastes that border the village of Skaljard, the Laird Alastair Dunmarle resides in a castle, recently restored from a centuries-old ruin. With a large household, an retinue of mercenaries hired from the ports of Moonshae and the Sword Coast, there is some mystery as to both his origins, and his intentions on Skal.


Disfigured, with a face hidden by an ivory mask, he is nevertheless reputed to be a benevolent leader, and plays willing host to many of the adventurers of Skaljard village.


The Laird Alastair Dunmarle


This major update to Skal introduces the first new 'settlement' area for characters on the Distant Shores isle of Skal, including;


  • A number of new player quarters within the Rustfire Inn
  • three new player run shops
  • Skal's first fertile land for PC horticulture
  • 2 Man-at-Arms henchmen, ready to serve any character who has selected the 'Noble' Reward
  • A large new dungeon.

The Crypts of Dunmarle Castle




Elsewhere, across the ocean, and beneath the isle of Arelith, the city of Andunor is playing host to the 7th legion of Gracklstugh, a duergar metropolis of the Underdark and home to one of its foremost armies. Speculation is rife as to their intentions, though with the preparation of their forces for an assault against the Illitihids of the Mind's Eye, it is clear that once again the denizens of Arelith Underdark face a critical period in their history.


The Camp of the 7th Legion in Greyport