- The Trackless Sea Map has been expanded with an additional CR of 32 new quadrants.
- These new Quadrants are Extreme CR and offer their own new Locations and Events including:
* New NPC Ghost Ship
* New Massive Dungeon
* 2 New Event Locations
* New Mobs
* New Diving Bell Areas (For the Deeper Depths)
* Amnian Trade Post
- Diving Bell depths capped now at 800m (Was 600m) offering even greater rewards at these levels
- Grappling now only works if the ships are on the same tile
The Trackless Sea Map has been expanded with an additional CR of 32 new quadrants.
* Additionally there's a new feature for Bombards where they can fire Chain Shots, this is a new mechanic introduced so one can slow down another ship:
* Chain Shots only deal 25% of their regular damage, but will slow another Ship's Speed upon a successful hit
* A critical hit will lower the speed even further
* You can damage but not destroy another ship with Chain Shots (Will take it down to 1 HP at best)
* The slower another ship is the more bonus you get when trying to grapple them
- Swashbucklers now gain Skill Focus: Sail at Level 12 and Epic Skill Focus: Sailing at Level 25, this is applied automatically to existing Swashbucklers.
* Added Trade Writs, these are wris a Nation Leader (Currently Cordor, Brog and Guldorand) can create with the new -writ command.
* Creating a Writ lets you set resources for a contract and a payment price your Nation will pay when completing this contract
* These Writs can then be given to players to be used for their ships by buying the resources at the Amnian Trade Post
* Ships have a fixed Cargo Size (Some more than others) and can transfer goods from a Master of Trade NPCs at the Trade Post to their ship
* They must then deliver these goods based on the writ contract to the home port at a Dockmaster NPC of where the writ was issued
A Ship Equipped with a Diving Bell and Customizable Player Sails
* Upon delivery they will be rewarded
* A ship moving cargo moves slower based on the size of their cargo
* A destroyed ship will lose all its cargo and if destroyed by a Player Ship will automatically transfer it over to them
* Grappled Ships can transfer cargo between them with the -ship command under [Cargo]
* Sencliff and Andunor sailors can trade in goods to their own respective Dockmasters for a GP reward at 90% of the Cargo Value. Basically pirating off of other Player Ships.
* Some Ships have the Cargo Trait, increasing their capacity.
* The Dockmasters now also has a Store for ease of access selling goods in major ports and offering some basic ship supplies.
* Land Encounters are now no longer restricted / locked when a Ship engages them, anyone can enter the same Land Event now.
* Henchmen are now displayed when using a Spyglass on another Vessel
* The Trackless Sea Map is now using NUI so no more swapping areas. Console users will still use the old way.
* New Ship Models added along with 117 new Ship Related Placeables created by FallenDabus
* Added a new Player Ship for Sencliff
* You can now fire Warning Shots against other Player Ships, these do no damage but will set both Ships in a combat state and prompt a warning message.
* Ships without a Grapple Cannon can now engage NPC Vessels as well
You can read all about the Sailing and Ship System on our wiki.