Whether it's the weevils overtaking the grain stores, the harpies perched upon the nearby rocks, or the threat of the aquatic Kuo-Toan, there is trouble aplenty on the doorstep of this unruly pirate enclave...
With many large new dungeons added, and over a dozen new creatures, there is always work to be had for any would-be buccaneer. This large expansion cements Sencliff's role as an optional starting location for Arelith, especially for those wishing to experience the unique systems associated with playing a pirate on Arelith.
For the next fortnight our DMs will be paying special attention to this area, as we invite our players to take part in the new setting. Further details about this will soon be posted in our forums.